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	<title>Comments on: Weekly Recap #9</title>
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	<link>http://siegegames.com/weekly-recap-9/</link>
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		<title>By: lemonrev</title>
		<link>http://siegegames.com/weekly-recap-9/#comment-427</link>
		<dc:creator><![CDATA[lemonrev]]></dc:creator>
		<pubDate>Sat, 10 Aug 2013 22:36:38 +0000</pubDate>
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		<description><![CDATA[Sounds awsume there jason and the code looks soo much simpler to read. Your work is always good. Maybe more streaming lol ??.  as it would half take your efforts into answering other peoples questions about stuff. 

I like the bug maybe a perm - black night biome lol i dont know but could work maybe ???.  

Anyways thanks for the update jason and keep up the really good work.]]></description>
		<content:encoded><![CDATA[<p>Sounds awsume there jason and the code looks soo much simpler to read. Your work is always good. Maybe more streaming lol ??.  as it would half take your efforts into answering other peoples questions about stuff. </p>
<p>I like the bug maybe a perm &#8211; black night biome lol i dont know but could work maybe ???.  </p>
<p>Anyways thanks for the update jason and keep up the really good work.</p>
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		<title>By: Wookiee</title>
		<link>http://siegegames.com/weekly-recap-9/#comment-426</link>
		<dc:creator><![CDATA[Wookiee]]></dc:creator>
		<pubDate>Sat, 10 Aug 2013 21:02:15 +0000</pubDate>
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		<description><![CDATA[Maybe my bag mod will finally work, as it is now it breaks the ENTIRE character if  i use the third bag( just adding it)]]></description>
		<content:encoded><![CDATA[<p>Maybe my bag mod will finally work, as it is now it breaks the ENTIRE character if  i use the third bag( just adding it)</p>
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