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	<title>Comments on: The Quest For Dual Wielding</title>
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	<link>https://siegegames.com/the-quest-for-dual-wielding/</link>
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		<title>By: Jasson</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-170</link>
		<dc:creator><![CDATA[Jasson]]></dc:creator>
		<pubDate>Wed, 19 Dec 2012 18:57:22 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-170</guid>
		<description><![CDATA[Yorai, don&#039;t be too disappointed. While, I do think that we&#039;ll stick with this current implementation, it is what I found to be the best solution. It allows the most flexibility in regards to gameplay. However, if something proves to be off about it while testing then I&#039;m definitely going to address it. I will make sure that it is the best it can be. If you do disagree with that then it is actually not too much work to change it thanks to the modding.

As for your offhand question, skills are assigned to your toolbar. I may make it possible to assign them to additional buttons like you&#039;re suggesting. I have not explored this too much yet. I will soon though.]]></description>
		<content:encoded><![CDATA[<p>Yorai, don&#8217;t be too disappointed. While, I do think that we&#8217;ll stick with this current implementation, it is what I found to be the best solution. It allows the most flexibility in regards to gameplay. However, if something proves to be off about it while testing then I&#8217;m definitely going to address it. I will make sure that it is the best it can be. If you do disagree with that then it is actually not too much work to change it thanks to the modding.</p>
<p>As for your offhand question, skills are assigned to your toolbar. I may make it possible to assign them to additional buttons like you&#8217;re suggesting. I have not explored this too much yet. I will soon though.</p>
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		<title>By: Yoraiz0r</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-169</link>
		<dc:creator><![CDATA[Yoraiz0r]]></dc:creator>
		<pubDate>Wed, 19 Dec 2012 10:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-169</guid>
		<description><![CDATA[I must say this post kind of disappoints me.
If what I read is correct , you can only efficiently wield 1 active item at a time , this means you cannot hold out both your shield and your sword at once , or both your swords or guns if you felt like it.
Which...sort of kills the point in calling it &#039;dual&#039; wielding , due to the fact that you don&#039;t wield two items out at once.

How about you&#039;ll make it only display a single bar at once , but slash each display square diagonally (from bottom left to top right) , having the top part display the primary hand and the bottom part display the offhand , where if the items have stacks , the primary&#039;s would be at the top left corner and the secondary&#039;s would be at the bottom right corner?

If Shift is tapped , you can swap the two bars...
If Shift is held , you can temporarily swap the two bars temporarily to your convenience.

I&#039;d really love the ability to actively use two items at once without the need to hold shift , the latter usually hinders my ability to move properly in some games. (such as attempted in Terraria)

Also , some offhand question - where would active skills go at , suppose a skill &#039;shoot fireball&#039; exists , and you want to dual wield...say , two swords while using it?
I&#039;d assume buttons such as Q or E or Z or X or C or V ._. I&#039;d like to know if you had tackled this question please.]]></description>
		<content:encoded><![CDATA[<p>I must say this post kind of disappoints me.<br />
If what I read is correct , you can only efficiently wield 1 active item at a time , this means you cannot hold out both your shield and your sword at once , or both your swords or guns if you felt like it.<br />
Which&#8230;sort of kills the point in calling it &#8216;dual&#8217; wielding , due to the fact that you don&#8217;t wield two items out at once.</p>
<p>How about you&#8217;ll make it only display a single bar at once , but slash each display square diagonally (from bottom left to top right) , having the top part display the primary hand and the bottom part display the offhand , where if the items have stacks , the primary&#8217;s would be at the top left corner and the secondary&#8217;s would be at the bottom right corner?</p>
<p>If Shift is tapped , you can swap the two bars&#8230;<br />
If Shift is held , you can temporarily swap the two bars temporarily to your convenience.</p>
<p>I&#8217;d really love the ability to actively use two items at once without the need to hold shift , the latter usually hinders my ability to move properly in some games. (such as attempted in Terraria)</p>
<p>Also , some offhand question &#8211; where would active skills go at , suppose a skill &#8216;shoot fireball&#8217; exists , and you want to dual wield&#8230;say , two swords while using it?<br />
I&#8217;d assume buttons such as Q or E or Z or X or C or V ._. I&#8217;d like to know if you had tackled this question please.</p>
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		<title>By: Katalyst</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-168</link>
		<dc:creator><![CDATA[Katalyst]]></dc:creator>
		<pubDate>Sat, 15 Dec 2012 02:12:07 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-168</guid>
		<description><![CDATA[I can&#039;t edit my previous post, but another option is changing Shift+RMB to interact and RMB to the second bar.]]></description>
		<content:encoded><![CDATA[<p>I can&#8217;t edit my previous post, but another option is changing Shift+RMB to interact and RMB to the second bar.</p>
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		<title>By: Katalyst</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-167</link>
		<dc:creator><![CDATA[Katalyst]]></dc:creator>
		<pubDate>Sat, 15 Dec 2012 02:10:15 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-167</guid>
		<description><![CDATA[Eh. Depends on the swingspeed of the most powerflu items. If you wanted to dual wield guns (In a mod?) or dual magic (IE Dual flamethrowing spell or whatever.) it wouldn&#039;t work so well ;-;]]></description>
		<content:encoded><![CDATA[<p>Eh. Depends on the swingspeed of the most powerflu items. If you wanted to dual wield guns (In a mod?) or dual magic (IE Dual flamethrowing spell or whatever.) it wouldn&#8217;t work so well ;-;</p>
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		<title>By: Jasson</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-166</link>
		<dc:creator><![CDATA[Jasson]]></dc:creator>
		<pubDate>Fri, 14 Dec 2012 08:41:33 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-166</guid>
		<description><![CDATA[The reason we went with hold as opposed to press to toggle is because with hold the player always knows which bar is active without having to look. I&#039;m definitely open to feedback as people play around with it, but so far it has been good.]]></description>
		<content:encoded><![CDATA[<p>The reason we went with hold as opposed to press to toggle is because with hold the player always knows which bar is active without having to look. I&#8217;m definitely open to feedback as people play around with it, but so far it has been good.</p>
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		<title>By: Kharidiron</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-165</link>
		<dc:creator><![CDATA[Kharidiron]]></dc:creator>
		<pubDate>Fri, 14 Dec 2012 07:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-165</guid>
		<description><![CDATA[What about using caps lock as a replacement for those situations where you want to avoid having to hold down the shift button, but still want to keep the second bar active?

I admit, I&#039;m trying to think of when exactly this would be... but still, just a thought.]]></description>
		<content:encoded><![CDATA[<p>What about using caps lock as a replacement for those situations where you want to avoid having to hold down the shift button, but still want to keep the second bar active?</p>
<p>I admit, I&#8217;m trying to think of when exactly this would be&#8230; but still, just a thought.</p>
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		<title>By: chaoselsie</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-164</link>
		<dc:creator><![CDATA[chaoselsie]]></dc:creator>
		<pubDate>Fri, 14 Dec 2012 04:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-164</guid>
		<description><![CDATA[That is absolutely genius. This game is looking better with each post you guys make. :D]]></description>
		<content:encoded><![CDATA[<p>That is absolutely genius. This game is looking better with each post you guys make. <img src="https://siegegames.com/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" class="wp-smiley" /> </p>
]]></content:encoded>
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	<item>
		<title>By: Jasson</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-163</link>
		<dc:creator><![CDATA[Jasson]]></dc:creator>
		<pubDate>Fri, 14 Dec 2012 00:05:23 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-163</guid>
		<description><![CDATA[Yeah, you would have to toggle shift while holding left click. It is actually not that bad. :)]]></description>
		<content:encoded><![CDATA[<p>Yeah, you would have to toggle shift while holding left click. It is actually not that bad. <img src="https://siegegames.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> </p>
]]></content:encoded>
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		<title>By: Katalyst</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-162</link>
		<dc:creator><![CDATA[Katalyst]]></dc:creator>
		<pubDate>Thu, 13 Dec 2012 23:27:19 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-162</guid>
		<description><![CDATA[Do you have to mash the shift key in order to swing two swords really fast?]]></description>
		<content:encoded><![CDATA[<p>Do you have to mash the shift key in order to swing two swords really fast?</p>
]]></content:encoded>
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		<title>By: Double T</title>
		<link>https://siegegames.com/the-quest-for-dual-wielding/#comment-161</link>
		<dc:creator><![CDATA[Double T]]></dc:creator>
		<pubDate>Thu, 13 Dec 2012 22:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=1181#comment-161</guid>
		<description><![CDATA[&quot;You cannot wield it.  None of us can.&quot;]]></description>
		<content:encoded><![CDATA[<p>&#8220;You cannot wield it.  None of us can.&#8221;</p>
]]></content:encoded>
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