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	<title>Comments on: Weekly Recap #30</title>
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	<link>https://siegegames.com/weekly-recap-30/</link>
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	<lastBuildDate>Fri, 19 Sep 2014 01:26:00 +0000</lastBuildDate>
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	<item>
		<title>By: Joe Happins</title>
		<link>https://siegegames.com/weekly-recap-30/#comment-619</link>
		<dc:creator><![CDATA[Joe Happins]]></dc:creator>
		<pubDate>Tue, 21 Jan 2014 22:51:24 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=2543#comment-619</guid>
		<description><![CDATA[AWESOME! I love it!]]></description>
		<content:encoded><![CDATA[<p>AWESOME! I love it!</p>
]]></content:encoded>
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	<item>
		<title>By: Mistery</title>
		<link>https://siegegames.com/weekly-recap-30/#comment-618</link>
		<dc:creator><![CDATA[Mistery]]></dc:creator>
		<pubDate>Tue, 21 Jan 2014 02:09:26 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=2543#comment-618</guid>
		<description><![CDATA[Looks awesome, guys.

Good luck picking the right person. :)]]></description>
		<content:encoded><![CDATA[<p>Looks awesome, guys.</p>
<p>Good luck picking the right person. <img src="https://siegegames.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> </p>
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	<item>
		<title>By: Robert</title>
		<link>https://siegegames.com/weekly-recap-30/#comment-617</link>
		<dc:creator><![CDATA[Robert]]></dc:creator>
		<pubDate>Tue, 21 Jan 2014 00:07:04 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=2543#comment-617</guid>
		<description><![CDATA[Hopefully these cavernous caverns won&#039;t be too deadly from falling! :)]]></description>
		<content:encoded><![CDATA[<p>Hopefully these cavernous caverns won&#8217;t be too deadly from falling! <img src="https://siegegames.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> </p>
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		<title>By: Richard</title>
		<link>https://siegegames.com/weekly-recap-30/#comment-616</link>
		<dc:creator><![CDATA[Richard]]></dc:creator>
		<pubDate>Mon, 20 Jan 2014 23:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://siegegames.com/?p=2543#comment-616</guid>
		<description><![CDATA[Thanks for the update and i love the bird sheep :), Also the UI changes really love those, and i also like how many of what you picked up as well.

Good update new things to look forward to, Will you make things like slimes and so forth scale to there level ie the higher the level of the mob the bigger they are on screen like most rpgs or will they just be what they are and you just have to guess what the mob is before you move the mouse over it.

The dev update im also glad you have lots of people to talk to and i hope everything turns for the best.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the update and i love the bird sheep :), Also the UI changes really love those, and i also like how many of what you picked up as well.</p>
<p>Good update new things to look forward to, Will you make things like slimes and so forth scale to there level ie the higher the level of the mob the bigger they are on screen like most rpgs or will they just be what they are and you just have to guess what the mob is before you move the mouse over it.</p>
<p>The dev update im also glad you have lots of people to talk to and i hope everything turns for the best.</p>
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