Quick Development Update

Since the release of the flash prototype, I have been working hard at getting a game engine up and running in C++. I wont go into much details about how this engine works, but I will say that it is seeing some great progress thanks to some open source projects such as SFML and box2d. Here is a small video preview of what the engine is capable of so far. In it you will see some boxes being created and interacting with each other. Yay! Physics!

Before too long I will have some gameplay to show off, but there is still a long ways to go for a playable game.

http://screenr.com/qY4s

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